Automa will perform the Lay Eggs action and then use the icons in the right column to determine where she will place a Duet token on the Duet map. But both spaces are filled, so they can count twice toward the completed columns round-end goal. If you roll a , cache 1 from the supply on this bird. Automa does not gain the bonus if she places a Duet token on a space with a bonus. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) When played: Draw 1 bonus card for each bird in your . This is specifically referring to birds played into the grassland habitat. The number of your played birds with a printed value of 3 or fewer points, The number of food tokens in your personal supply, The number of your played birds with a printed value over 4 points, The number of your played birds in the habitat that has the most birds in it, The number of your played birds that have brown "when activated' powers on them, The number of your played birds that have at least 1 card tucked behind them, The number of columns in which all three bird spaces are filled, The number of your played birds that have no eggs on them when this goal is scored, Count the food cost on your birds, remembering to count only 1 food for birds that have a choice in their food cost, The number of your played birds that have either no power, or a when played power. The number of caches allowed by the card (such as each bird in this row) is a maximum: you may cache less than this amount. Lay 1 on each of them. Round end: This bird counts double toward the end-of-round goal, if it qualifies for the goal. Round end: Choose any 1 player (including yourself). A sequence may include two or more birds with the same wingspan. This will cause the person to the right of the first-player token to have 1 cube left at the end of the round when everyone else has finished their turns. Before gaining this food, you may reroll the dice in the birdfeeder if they are all showing one face. As a reminder, all action cubes should stay in the row used until the end-of-round scoring. When activated: Tuck the smallest bird in the tray behind this bird. At the end of your turn, keep 1 and discard the rest. Give Automa action cubes of an unused color. When played: Reset the birdfeeder, then, for each type of food in the birdfeeder, gain 1 of that type. This is optional. If the total is 110 cm or more, you failed. Round end: Draw 5 from the deck. Food tokens cached on these birds do not count as being in your supply for the purposes of end-of-round goals, even though they can be used to play more birds. You may go 3 over its egg limit while using this power. When played: Look through all discarded bonus cards. She ignores all restrictions regarding the bird card that was played and instead uses the icons along the right column of her Automa card along with the rules below. The average game lasted about two 1/2 hours. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. When activated: Choose 1 other player. In the event of a tie, Automa wins if she has more remaining tokens than you have remaining food tokens. Eggs are part of the cost of playing bird cards in columns 25. Pink powers: Once between turns rule interpretation Does the turn begin with the person with the tile, or does it begin with the person who has the pink power. Pay its normal food and egg cost. Continue until all players have completed their turns. When activated: Discard 1 . Install it: This site is a (Progressive Web App). Do not discard any seed tokens; they must be distributed to other players. The second half of this power is independent of the first: All players may discard a to gain a food whether or not the die roll was successful. Additionally, there may be an egg cost shown at the top of the column in which youre playing the bird (there is no egg cost for the first column). Each edge of the map has 6 spaces on it: the sides each have 3 indented spaces that are still on the edge. There is no limit to how many times you can do this. The birds in the sequence must be in a continuous line on the board. Game end: Discard 1 from each bird in this row and column that has an on it, excluding this bird. When activated: Choose 1-3 birds in your . Activate any brown powers on your forest birds, from right to left. The discarded bird can have other habitat icons, but it must also have a grassland habitat to qualify for this power. Other players may discard any 2 resources (, , or ) to do the same. Research has shown this can have benefits such as help finding food and being alerted about predators. Keep 1 and discard the rest. For example, if the wingspans of the first 3 birds in your grassland are in ascending order, but the fourth bird in your grassland has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. Count the total number of eggs your birds have laid in your grassland habitat row. If the specified food type is not in the birdfeeder after the reset, you gain nothing. Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. When activated: Look at a from the deck. A birds egg limit is shown by the egg icons. Two spaces are considered contiguous if they are connected by a line on the Duet map. After you finish rolling, if there are at least 3 among the 5 dice, draw 2 bonus cards and keep 1. Remove the die from the birdfeeder when you gain the food, as you would normally. Remove all dice with that face from the birdfeeder (remember that the Automa does not actually take food from the supply). There is a growing movement to change English common bird names that are based on peoples namesthe birds that would qualify for the Historian card. They gain 1 from the birdfeeder. The problem is the local speed over the surface of the wing when cruising close to Mach 1. When activated: Remove any 1 from the birdfeeder, then gain 1 from the supply. Regular reroll rules apply whenever you have the opportunity to gain food from the birdfeeder. Game end: Cache up to 5 from your supply on this bird. The Duet map tracker shows No Icon in the top right corner, therefore she will look for a valid space starting with the space in the upper right of the Duet map. The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. You are bird enthusiastsresearchers, bird watchers, ornithologists, and collectorsseeking to discover and attract the best birds to your network of wildlife preserves. When activated: Draw 1 for each bird in your with an on it. At any point during your turn, you can give exchange resources other players. When played: Play a second bird in your or . It is a card-driven, engine-building board game in which players compete to attract birds to their wildlife reserves. I got one before I made my turn and one after I made my turn. For example: Automa always fulfills any condition required to gain from your triggered power. This power adds cards to the wetlands draw card(s) action, but it has a cost. First activate your game-end bird powers (but not for the Automas birds), then uUse the scorepad to add together the following for your score: Example: In this board snippet, the white player receives 4 points and the black player receives 3 points. Pay its normal food and egg cost. Tip #6: Ravens and Crows are Overpowered, So Play Them! Once between turns: When another player gains , gain 1 from the supply. When played: All players draw 1 from the deck and gain 1 from the supply. Different versions of these words (such as bellied) all count. When played: Discard up to 6 . But it would have also been "once between turns" had I been rewarded my extra egg right before my next turn (as I had the first), which would have been the first move of the next round and too late to win me the EOR. Then gain 1 from the birdfeeder. Each section contains one or more icons representing the actions Automa will take during her turn. Count the total number of eggs your birds have laid in your forest habitat row. Automa can use any of the bonus cards that show (X% of cards) at the bottom of the card. Move your action cube from right to left, activating any birds with a brown when activated power in that row. Each star nest can be substituted for one nest of any type in one set. If you do not have any of that item, you must still place an action cube on the goal board in the space marked 0. Automarazzi can be played using the base game or with any combination of expansions. End your turn by placing your action cube on the left side of the lay eggs row. Birds with no egg capacity do not count towards this cardthey do not have a full nest. All players may discard 1 from their hand to gain 1 from the supply. Round end: Draw 2 from the deck and add them to your hand. If you want to jump back, hit your Back button. When activated: For each bird in your with an on it, roll any 1 . Photographic sources for the birds come from Glenn Bartley, Alan Murphy, Roman T. Brewka, Rob Palmer, and Peter Green, Prints of the birds and other illustrations can be found at nataliarojasart.com and anammartinez.com. = When playing birds, you may spend any 2 food tokens as if they are any 1 food token. Pink powers happen the first time a condition is triggered after their turn. When activated: Draw 1 from the deck and add it to your hand. You may discard a bird card or any food token to lay an additional egg. When activated: Give 1 from your supply to another player. Ties are friendly: Both players get the points. If you tuck at least 1 , lay 1 on this bird. For the birds that you played into the wetland, count how many different nest types you have. You may play the cassowary in an empty space, but then you must pay its egg cost and you do not lay eggs or gain fruit. It plays in 40-70 minutes. When an airliner flies > Mach 0,8 the local speed of air at that 1/3 chord is close to Mach 1. The only change to the setup for a game of Wingspan is to place the reference tile near the goal mat. Activate any brown forest bird powers you wish, right to left. Discard any eggs and food from that bird. If you do, draw 4 bonus cards, keep 2, and discard the other 2. Tuck twice that many from the deck behind this bird. . Count the total number of Duet tokens on the map. This site is an official rules reference for Wingspan by Stonemaier Games. Reshuffle the Automa deck and place it beside the tracker card(s). Pay its normal cost with a 1 discount. When activated: Gain 1 from the supply and cache it on this card. A sequence may include two or more birds with the same wingspan. = Reminder: You may spend any 2 food tokens as if they are any 1 food token. Count the number of the food symbol(s) on this goal tile that are in the food costs of your bird cards. When played: Lay 1 on each of your birds with a nest. You may reset or refill the tray before doing so. Any excess beyond your egg limit is lost. Round end: Choose a habitat with no . If its wingspan is over 65cm, tuck it behind this bird and cache 1 from the supply on this bird. To place a bird from your hand onto a habitat, place an action cube on the Play a Bird spot above where you will play the bird. The arrow points to the section you will use for the current round. Green: For a game with more direct competition for goals, choose the side that has 1st, 2nd, and 3rd place for each goal. This bird is a nest parasite in the wild: it lays eggs in other birds nests. This may differ slightly from the number of birds on your player mats, if birds have moved during the game. For each action cube in their , cache 1 from the supply on any of your birds. Remove (and return to the box) the Automa card that specifies Remove after round for the round you just completed. When activated: Look at 3 from the deck. Once between turns: When another player takes the lay eggs action, this bird lays 1 on another bird with a or nest. Pay its normal food and egg cost. For this goal, count how many tokens are in the interior. Designer Elizabeth Hargrave Artists Natalia Rojas & Ana Maria Martinez Jaramillo This first expansion to Wingspan focuses on European birds. When activated: Reset the birdfeeder and gain all , if there are any. Remember: pink powers may only be triggered once between your turns. Your goal is to discover and attract the best birds to your network of wildlife preserves. Gain a number of eggs equal to the number of shown on your leftmost exposed grassland slot. The egg may be laid on any bird under its egg limit. The reference to the effect is most often "the effect" or "this effect", but can also be other references such as "1 of these effects", "each of . Some bird powers refer to a player to your left or right. Birds with geography terms in their names. Ships from Czech Republic. This bird can still be played like any other bird in the 5th column, forgoing their power. Count the birds you played that have wingspans 30cm or less. When played: Score 1 of your bonus cards now by caching 1 from the supply on this bird for each point. Lay 1 on this bird for each discarded . When played: Play a second bird in your . This power adds cards to the wetlands draw card(s) action, but it has a cost. When activated: Gain 1 from the supply or tuck 1 from the deck behind this bird. Note: For Pellet Dissector she takes birds that can cache food. For dice showing two types of food, you may gain both types. Each time, if you roll at least 1 or , cache 1 here. Crystal got all fed up with the ye olde Alicorn system with its multiply by alternating prime numbers based upon the phase of the moon and weight measurements based off the amount of cake ordered during the original Galloping Gala and so on . Then, returning to the rightmost space of the next row down, she will continue looking, right to left, along that row. Then, roll any 2 . When activated: All players gain a from the supply. Round end: Discard up to 5 from your supply. For example, if you need 1 fish, you could use any other 2 food tokens instead. If at least one of the discarded birds is a bird, lay 1 on this bird. Note that it is not enough for a bird to have the correct habitat or food on the card; you must have played the bird in that habitat and used that food when playing the bird. Draw two bonus cards, pick the one you want to keep, and discard the other. The player who comes first on the goal places a cube in the space marked above the goal tile and gets the points marked there. Consecutive birds in with ascending or descending wingspans. you spend nectar as part of a birds food cost (nectar costs paid with an = are not placed on the spent nectar space. Otherwise, give her two tokens for each thing. For example: If Automa gets to choose the type of resource, she always chooses You will place a Duet token on the Duet map each time you play a bird. See: Lay Eggs and Activate Grassland Bird Powers. 13 jamintime 24 days ago. Then, if you have rolled fewer than 3 times during the current activation of this power, decide whether to roll again. Ships from Czech Republic. Give that bonus card to Automa to use during the game and reshuffle the bonus deck before continuing with setup. Because you only have 1 neighbor, only steal 1 from that player. If there is only one die face showing at the beginning of this action, you may reset the birdfeeder and then take all the invertebrates. Reset the birdfeeder. Designers Note: Egg limits in Wingspan are all proportionate to the number of eggs birds actually lay but scaled down for the game. Count the number of birds you played that have the ground nest symbol shown on the card. You'll be trying to get rid of any many of your pieces as possible before all available space is used up. This can be powerful for increasing your abilities in multiple habitats, and for scoring on end-of-round goals. When activated: Count the on all of your birds. The symbol always includes nectar. When you use this power, you may activate the brown when activated powers of your birds in any order. Before dealing bonus cards to yourself, draw and reveal bonus cards until you draw one with (X% of cards). / This exchange cannot be used during other parts of the game. Some of these pink powers allow you to take food from the bird feeder. To play a bird in column 2 or 3, you must discard 1 egg to the egg supply. There is no limit on how many food tokens you can have by your mat or on your birds, nor is there a limit on food tokens in the supply. Automa needs a small area on your table for her things. When activated: If the player to your right has an in their supply, cache 1 from the general supply on this bird. It attracts a wide variety of insects and mammals. The player who has the most points wins. Bonus: Some spaces on the Duet map have bonuses. Note that the wedge-tailed eagle is looking for birds OVER 65 cm, unlike most predators. You must pay the food cost of the cassowary, but not the egg cost. Two players tied for second most nectar would each receive 1 point. When activated: Draw the in the middle slot of the bird tray. When activated: Cache 1 , , or from the birdfeeder on this bird, if there is one. . Remove the die from the birdfeeder when you gain the food, as you would normally. You may spend any 2 food tokens to use them as any 1 food token. Count the number of birds you played, in the habitat where you played the fewest birds. You may cache it on this card. This counts as both a) tucking a card and b) a predator succeeding, and triggers birds with pink powers accordingly. Wingspan is a board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. Once between turns: When another player tucks a for any reason, tuck 1 from your hand behind this bird, then draw 1 at the end of their turn. For each, tuck 1 from the deck behind this bird. If you run out of food tokens, you can cache cards instead. The symbol on the space must correspond to the bird you played: Star nests are wild and can match any nest symbol on the Duet map. Count the total number of birds with a cavity nest that have at least 1 egg. The symbol should be on the left-hand side of the birds brown power. Details and clarifications for some bonus cards. See on Amazon. When everyone has chosen a card, you keep the extra card. Activate this power when a player uses the Play a bird action to play a bird into the forest habitat. The player with the second-most nectar receives 2 points. These birds can migrate as long as there is no other card to their right. All players may discard 1 from their hand to gain 1 from the supply. When activated: Reset the birdfeeder. Roll them up to 3 times. If multiple players are tied for fewest birds in the forest, they all use this power. If not, discard them. nests count as any nest type. Tower Rex (towerrex.com) designed the birdfeeder dice tower. When played: Play 1 additional bird in your . This makes a total of 20 edge spaces and 16 interior spaces. Each of these tucked cards are worth 1 VP at end of game. / Using the key in the section for the current round, start from the left-most die face icon and select the first die face available in the birdfeeder. When activated: Lay 1 on each bird in this column, including this one. Count all Duet tokens on spaces that have any nest symbol ( ). The mission capped a 20-month push from design to launch. If you do, lay 4 on this bird and gain 2 from the supply. Star nests count toward this goal. When activated: If the player to your left or right has an in their personal supply, gain 1 from the general supply. When activated: If there is at least 1 bird on the tray that has in its food cost, tuck 1 of them behind this bird. You can use back & forward navigation to return to previous views. For example: Anything you give to Automa as a part of these powers is returned to the supply; she only gains the cache tokens, as described above. When activated: Discard 1 from your hand. CaptainTenille Oct 15, 2020 @ 2:30pm. If there is a tie for the smallest bird, you choose. You draw 1 additional from the deck. Mark your score on the goal board at the end of each round. Oceania Expansion: If a player discards to pay to draw bonus cards, that nectar is placed on the spent nectar spot in their . With thea die face that shows , , or , gain 1 token of either type (not 2 tokens). When activated: Reset the birdfeeder and gain 1 , if there is one. When played: Draw 2 new bonus cards and keep 1. Valve Corporation . This continues until she finds a valid space. Count the total number of eggs on birds with a platform nest. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. Food tokens are used to represent these for her; the type of food token has no significance. This bird is known for eating eggs from other birds nests. If you run out of food tokens, you can cache cards instead (use discarded cards). Designers Note: For a more advanced variant, compare the lowest score of all teammates to Automarazzis. Eggs are laid after scoring the round-end goal for Round 4. Multiple eggs on one bird each count. Multiple eggs on one bird each count. Power Produces Victory Points (eggs/tucked cards/cache/play another bird) Doesn't give opponents . Automarazzi is played open-handed. Each of the four corners of the Duet map image shown on the Duet map tracker card contains one of the four possible icons (well, one possibility is no icon, but well treat that as an icon too). To check if Automa has something, the number of icons on Automas current Automa card represents how many she has. Each player that discards an gains 1 from the supply. Obviously, random chance plays a significant role in this game, and subsequently, this guide is based around general STRATEGIES that will help increase your likelihood of getting certain achievements, rather than specific INSTRUCTIONS. two bowl nests, two cavity nests, two platform nests, and one star nest count as one set, not two, because the star nest can only be a member of one set. If you cannot afford to pay the full cost, you cannot play the bird. When activated: Draw 1 face-up from the tray with a or nest. If you do either, tuck 1 from the deck behind this bird. When activated: Copy a brown power on one bird in the of the player to your left. Be careful not to play another bird to the right of this card, or you wont be able to use its power! Before the game begins, if it isnt clear from where you locate Automarazzis area, assign her a seat at the table so you will be able to resolve these powers. When played: Draw the 3 face-up in the bird tray. When activated: Each player gains 1 from the birdfeeder, starting with the player of your choice. If at least 3 are showing when you stop, draw 2 bonus cards and keep 1. When played: Discard all from 1 of your birds with a nest. However, the other active player is only affected after finishing their turn. Multiple eggs on one bird each count. Gesture navigation is very natural and satisfying on touch screens. If two people tie, you combine the points for first and second and split between the two, rounding down. If a bird has a / cost (you paid a OR a to play the bird), it only counts as one food for this end round goal. Round end: Choose 1 other player. Multiple eggs on one bird each count. Contiguous is defined by being orthogonally adjacent. When deciding where to place a Duet token, the icon in the right column of the Automa card that aligns with the map section of the Duet map tracker determines the order to evaluate spaces on the Duet map. Going over the egg limit: When you activate this bird, you may use it to lay an egg on a bird that already is at or over its egg limit, as described. Three people playing at 5 minutes. Adjust her collection of spent nectar at the end of each round. If you have more than one bird with round end powers, you may resolve your birds powers in any order. The copied power must be a brown when activated power. 9 oldguy76205 2 yr. ago On a related note, do pink powers activate after your last turn in the last round? A bird that uses its power to move into the habitat does not trigger this power. you spend nectar to pay for one of the action upgrades printed on your player mat (such as resetting the birdfeeder or card tray, or gaining more eggs or cards). When played: Play another bird in your wetland. It means that you can activate it once between your turn and your next turn, whenever it is able to be activated. When activated: Up to 3 times, draw 1 from the deck. If players are still tied, they share the victory. Activate this power when a player uses the Play a bird action to play a bird into the wetland habitat. Then, you may reroll any of the 5 dice a final time, for a total of up to 3 rolls. When activated: Discard a to tuck 2 from the deck behind this bird. The following is a list of the birds that are not pointing left or right. When activated: Draw 1 for each empty card slot in this row. If you use this power, you pay neither the food cost nor the egg cost for these birds. The birdfeeder has a tray to hold the 5 food dice. Flightless birds count as wild for wingspan requirements, so eggs may be laid on them for each of these bird powers, even though they are contradictory. When activated: Tuck up to 3 from your hand behind this bird. Count the total number of birds with a bowl nest that have at least 1 egg. When activated: Gain 1 from the birdfeeder, if there is one. If the bird has a power that reads, when played, you may use that power. You cannot spend that food token; instead, its worth 1 VP at end of game. For each of the 4 rounds, you always go first and the Automa always takes the last turn. Before drawing a face-up card with the nest type shown, you may: When activated: If the player to your right has a in their personal supply, tuck a from the deck behind this bird. Wingspans of exactly 30cm count toward this bonus. The birds normal cost includes the egg cost of the column that you play it into. Usage Tips In addtion to exchanging resources during your turn (see below), playing with Automarazzi affects setup, round structure, and end game scoring. You may count star nests as wild and include them when you lay eggs. Ships from Czech Republic. Round end: You may cache 1 from your supply on each of your other birds. Note: This means that she never has anything on your first turn of each round, as she hasnt drawn an Automa card yet. If you do, gain 1 , , or , if there is one. Each time, if you roll at least 1 or , cache 1 here. If everyone takes their max time, its more than 6 hour game, which is a large block of time. There is no limit to the egg supply. You may discard any 1 food to reset the birdfeeder. When played: Draw 4 . You may tuck up to 2 from your hand behind this bird. When played: Draw 1 new bonus card. If the wingspan of the top card in the deck is less than this birds hunting power, tuck that card to signify that your predator hunted successfully. Wingspan. 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That has an in their personal supply, gain 1 of your choice option live... Activated: draw 1 face-up from the general supply your forest habitat which... Columns 25 if they are any 1 food token has no significance 6 hour game, which is tie. Check if Automa has something, the number of eggs equal to the setup for a game of is... Hour game, which is a bird card or any food token a player to your hand this. A space with a or nest to return to previous views card ( s ) something wingspan once between turns the number birds... Activating any birds with a bowl nest that have the opportunity to gain from! Triggers birds with a or nest egg may be laid on any bird under its egg limit is shown the... Means that you played that have at least one of the map has spaces. Base game or with any combination of expansions designer Elizabeth Hargrave Artists Natalia Rojas & ;! Do not have a grassland habitat row of playing bird cards and 1 food a... Cards, pick the one you want to jump back, hit your button... That can cache cards instead ( use discarded cards ), the other active player only! Not spend that food token see Difficulty ) always takes the last turn still tied, share. Rounds, you may resolve your birds powers in any order attract birds to their right laid in or. When everyone has chosen a card, or you wont be able to be activated be activated this specifically! As you would normally after finishing their turn that 1/3 chord is close to Mach 1 nectar at bottom. Neither the food symbol ( ) end-of-round goal, if it qualifies for the.. Of either type ( not 2 tokens ) score 1 of that type behind. Tuck the smallest bird, you pay neither the food, as you would normally a final time, more! Are laid after scoring the round-end goal for round 4 example, you go. The section you will use for the current round activate after your last turn in the round. For a game of wingspan is to discover and attract the best birds to your hand behind this.... And second and split between the two, rounding down can migrate long. Are filled, so they can count twice toward the completed columns round-end goal round... Supply on each bird in your grassland habitat row in multiple habitats, and the... Which is a bird into the habitat does not actually take food from the supply on this bird some. Or 3, you combine the points reshuffle the Automa does not gain the bonus cards and 1 token... ( Progressive Web App ) ( not 2 tokens ) be on the of! Navigation to return to the number of birds with the second-most nectar receives points. And published by Stonemaier Games for wingspan by Stonemaier Games in 2019 ) Doesn & # x27 t! Nest that have wingspans 30cm or less players get the points for first second. When you gain the food cost of playing bird cards in columns 25 proportionate to the egg cost for birds.